How Grab’s Migration from Go to Rust Cut Costs by 70%
Grab has long relied on Golang for most of its microservices. In this article, we look at how Grab migrated their counter service from Go to Rust, resulting in a 70% cost reduction.
The correlation (or the lack of) between speed/latency and efficiency in the conclusion is confusing. Ideally, more efficient systems should offer better speeds with similar resources. Is the mentioned efficiency expressed purely in terms of scalability? Can someone enlighten me?